

You can run along the ground, leap high in the air, take off flying, or even boost at high speeds. Whereas the latter Naruto: Ultimate Ninja Storm titles did away with the high-jumping exploration of the Naruto: Ultimate Ninja games and the first Naruto: Ultimate Ninja Storm, Dragon Ball Z: Kakarot allows the Z Warriors to fly freely above each location. Combat isn't bad, but the encounters don't always showcase the best side of the game. headquarters, Red Ribbon Army's Muscle Tower, and King Kai's World.

Every location feels like it belongs within the Dragon Ball Z universe, with landmarks like Goku's home, Kame House, the Capsule Corp. Kakarot shares DNA with the latter Naruto: Ultimate Ninja Storm games, allowing players to traverse large map representing iconic locations from the franchise, collecting items and completing sidequests from a cadre of colorful side characters. It benefits not only from current technology, but also the expertise of CyberConnect2, the team behind all of the Naruto: Ultimate Ninja games. Kakarot is a full-fat version, an action RPG retelling Dragon Ball Z lore from the Saiyan Saga all the way to the Buu Saga. The Legacy of Goku series tried the same concept back in 2002, but it was constrained by being on the Game Boy Advance. Dragon Ball Z has always been there floating in the background.ĭragon Ball Z: Kakarot, an action role-playing game covering a large chunk of the Dragon Ball Z chronology, isn't an entirely new idea. This was before "Dragon, Dragon, rock the dragon.", before Toonami, before DVDs, and before Crunchyroll. Even in Japanese, unsubtitled, it was never that hard because Dragon Ball Z is remarkably straightforward. We'd all gather around in my friend's house and puzzle out what was happening. I'm dating myself, but I remember waiting each month for a VHS full of episodes straight from Japan, untranslated.

Dragon Ball Z has been a part of my life for a very long time.
